Build and publish multiplayer apps and games on Neblla: scaffold, edit files, ship to the gallery.
healthy
status
28
tools exposed
11298ms
connect latency
1be801b0eb35
schema fingerprint
Tools (28)
neblla_get_llms
Fetch the Neblla developer guide (llms.txt), split by topic so you read only what the app uses. Call this BEFORE designing or writing any code for a Neblla app — at minimum the `core` section (the default): the canonical six-file structure, the events-only client/server contract, and the five app pa
neblla_get_app_url
Returns the canonical public URL for a Neblla app in the gallery. ALWAYS call this after neblla_create_app — never construct the URL yourself. Apps are published and browsed at play.neblla.com. The URL format is https://play.neblla.com/<slug>, where <slug> is auto-generated from the app name at crea
neblla_validate_requirements
Walk the SAME decision map the Neblla dashboard wizard uses, before creating an app. STRONGLY RECOMMENDED before neblla_create_app on any new-app request (skip it only for edits/fixes to existing code). It front-loads every structural decision so the app is born configured right.
How to use it: pa
neblla_create_app
Create a new Neblla app. Returns the app ID (appId) to use in subsequent file upload operations.
Recommended flow for a NEW app: 1) Call neblla_validate_requirements with the decisions you can infer from the request — it walks the same decision map as the dashboard wizard; answer what you can your
neblla_list_apps
List all apps owned by the authenticated developer.
neblla_delete_app
Permanently delete an app and all its files.
neblla_update_app
Update an app's configuration. Pass only the fields you want to change. Use addDomain/removeDomain to mutate the allowed-origins list atomically without overwriting other entries. `sandbox: true` lets the app load on localhost / non-https origins for development. `ai` is the AI proxy config for the
neblla_upload_file
Upload or update a file for an app. Pass text files (HTML, CSS, JS, TS, JSON, SVG) as raw UTF-8 text with encoding="utf8" (the default) — do NOT base64-encode them, even if they contain quotes, backticks, ${...} or newlines; send the source verbatim. For binary files (images, fonts, audio, video) yo
neblla_list_files
List all files staged for an app. Returns path, mimeType, size, and timestamps for each file.
neblla_get_file
Get the content of a specific file. Text files (HTML, CSS, JS, JSON, SVG, plain text) are ALWAYS returned as UTF-8 strings — never base64. Binary files (images, fonts, audio) are returned as base64. The response includes an `encoding` field ("utf8" or "base64") so you know how to interpret `content`
neblla_delete_file
Delete a single file from an app.
neblla_move_file
Rename or move a file within an app. oldPath is the current path, newPath is the destination.
neblla_create_product
Create a purchasable product for a Neblla app. type must be "one_time" (single purchase, fixed price) or "consumable" (quantity selector, price per unit). name should be a multi-language object e.g. { en: "Gold Coins", es: "Monedas de Oro" }. price (one_time) and pricePerUnit (consumable) are in cen
neblla_update_product
Update an existing product. Pass only the fields to change. Use this to adjust price, rename, or republish a product without losing its productId — changing the id would break checkout flows already wired into the app.
neblla_list_products
List all products for a Neblla app.
neblla_delete_product
Permanently delete a product from a Neblla app.
neblla_publish_app
Publish a Neblla app to the public gallery. BEFORE calling this tool you MUST follow these steps with the user: 1) Ask for the app title and a short description (1-3 sentences) in the user's language. 2) Ask for the gallery section: "multiplayer" (games/apps where users interact in real time), "sing
neblla_unpublish_app
Remove an app from the public gallery. The app keeps its files and URL — only its public listing is hidden. Use neblla_publish_app to re-publish.
neblla_list_users
List end users of an app — the people who connected through the SDK, NOT the developer's own account. Use this as the entry point for the backoffice flow: it returns a paginated list with each user's mongo `_id` (needed for every other backoffice tool), email, name, language, and stats. Pass `withCo
neblla_search_users_by_email
Find users of an app by a partial email match (min 2 characters). Returns the matching user docs with email, communications, data, stats, and language. Use neblla_list_users for full pagination instead when no email is known.
neblla_get_user
Fetch the full record of a single end user — their saved data, public info, purchases, and communications thread. Use the `_id` from neblla_list_users / neblla_search_users_by_email as `userId`.
neblla_list_communications
List communications across ALL users of an app, filtered and sorted. The most useful tool for triaging an inbox: show only unread, only messages from users (not the dev), only flagged-important, or only those mentioning a given email. Returns flat items with userId so you can follow up via neblla_se
neblla_send_communication
Send a message from the developer to a specific end user. The user receives it live via the SDK's `communicationUpdated` event if connected, and on next reconnect otherwise. Optionally attach a `data` JSON payload (rendered by the app), or a calendar/appointment proposal via dateFrom/dateTo. Set `th
neblla_set_communication_read
Mark a specific communication as read or unread (from the developer's side). The end user is notified live via a `communicationRead` socket event if connected.
neblla_set_communication_important
Toggle the "important" flag on a communication. This is dev-only metadata and is NOT broadcast to the end user — use it to bubble messages to the top of your own triage view.
neblla_delete_communication
Permanently remove a communication from a user's thread. The end user is notified via a `communicationDeleted` socket event so their UI updates in real time.
neblla_update_user_data
Replace the `data` object for a specific end user (the same object the SDK's neblla.save() reads/writes). Use sparingly: this overwrites the user's saved state and the change is broadcast live. Useful for support (unstuck a player), moderation (clear a corrupted save), or admin tooling. If the app h
neblla_delete_account
For safety the MCP never deletes accounts directly. Returns a URL for the user to visit and confirm deletion from the Neblla dashboard.
Endpoint
https://neblla.com/mcp Category: Web & Scraping · Last checked: 2026-07-30T13:04:45Z
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